Showing posts with label Chaplain. Show all posts
Showing posts with label Chaplain. Show all posts

Monday, 1 August 2011

You wouldnt like me when im Angry...


WELCOME WIN FANS!!!

I come bearing angels, mostly of the angry variety, some more angry than others, but I shall begin with a Lord of Angels.


I say angels, I should be saying Flesh Tearers really. This is my Captain for my fledgling army. Im basing my force on the Flesh Tearers 1st Company, mainly because the company badge for them is a white skull which I like the look of and the way it matches in with the rest of the colour scheme for them. And I read somewhere that they dont have a dedicated Veteran Company as theres not enough of them!! They are organised more like space wolf great companies instead. Each of the 4 remaining companies with its own veterans and scouts.
His left arm is from the Ultramarines captain, Right from a Terminator, Right pad from the chaos kit to match the left. Head from the deathwatch kit, chest and back from the commander kit and his Jump pack from the Death Company Kit, oh and legs off an Assault Marine!! The jump pack is magnetised so I can run him in a rhino if I want to instead.
The base is weighted with a penny and he is reasonably stable, although im not entirely convinced he isnt slowly falling off. Still its been a few days so i might be imagining it!!

Now to get a bit more Angry!!

You may remember my love for second edition. Well when I played many years ago, one of my favourite characters was Mephiston, and the Mini was awesome too. Well unfortunatly that awesome mini is now one of the few that I think havnt aged well. He is too small and too static in his pose for me. But his background and rules still are awsome. But he wouldnt fit in a Flesh Tearers army, oh what to do!?

Then I saw the angry looking Librarian with the Force Axe in my codex and I knew what had to be done.


When Librarians feel the rage!! A Death Company Librarian!! Mephistons stats and rules are pretty apt for a Lib in the grip of the Rage. So thats what I will prob run this guy as, a cheap option is to run him as a Lib and join the DC. Or I could even just take him as a DC with power wep and Plasma pistol if I really needed to.

Now speaking of Death Company, something I came to realise is that to run my Chap dread as DC Dread I needed 5 DC marines. Now when I built mine I bashed one about and made him a chaplain so I only had 4. OH NO!! So i dug around my bits box and came up with this chap to also join my DC.



The DC were lacking a bit of heavy punch so he got given a power fist from the command sprue (I think) and since he wouldnt get a bonus for an extra CC weapon, but could rapid fire on the charge (since DC are relentless) I gave him a bolter too. Eagle eyed readers will notice that he is an old metal DC. Never throw anything away!!

And since we are on the topic of Death Company, I thought it only fair to show of the rest of the gang.





This next guys my fav so he gets 2 pics!!



And the afore mentioned chaplain.
Head from a chaos marine, Crozius bashed from spares. I painted his Back pack totem to be like the Flesh Tearer symbol.
You cant see it but he has a FT citadel shoulder pad too.


And the whole gang together.


Hope you enjoyed!!

Monday, 4 July 2011

WIP No More!!

LADIES AND GENTLEMEN!!

HE is finished!!

After a couple of weeks grabbing painting time here and there ive finished mr Chaplain Dread. Otherwise known as Brother Dominius. Ive labored on about his weapons and magnetisations in previous posts so I shall just let you enjoy the photos.


A pic angled so you can see his Seismic Hammer, to be honest im not completely happy with it. I tried to make it look like the Forgeworld one cos i think the GW on looks weird but its not come off great. Ideally ill redo it and make it look a bit more actually hammery!!


And from the front.  Whats that I hear you say, you thought it was gonna be non chapter specific and theres a dirty great yellow banner on top? Well, your correct, but we have no problems here at Win, only solutions...


And the solutions are normally MAGNETS!! I magnetised the banner base so that he could fit in with whatever army. And also so that my opponent would know if he was facing a Furioso like above.


Or a Death Company dread like this one!! Note also that the right hand is magnetised and now sports a tasty Blood Fist/Talon. Happy days!!



A special mention to Sonic (of GW Necron Tomb Stalker fame) for allowing me to have a Crimson Wing Plague Marine on the base. Happy Smiley!


Just another quicky, played against Rob and his brand new Orks from Da red ones go fasta.

The pic below shows my thin yellow line crumpling before his green and red tide on turn 3 i think. He eventually tabled me in turn 5 and won 10VP to 6VP. A brutal combat lasting for about 3 turns involving Lysander full tactiacal squad and 8 van guard against a warboss and loads of Nobz was the highlight, after fluffing 3 rounds of combat lysander got his act together and killed the warboss but by then the rest of the marines were dead and more orks and another warboss came up behind him. Squish. Oh lysanders dead, AGAIN!!


Brilliant game though.
Now, off to play with a can of red spray paint....

Sunday, 26 June 2011

Warning - Chaplain in Progress!!

Good day Cans of Win fans!!

As I said last week im now working on a forgeworld Chaplain Dreaddy.

Now, I want to use this guy with both my Imperial Fists and Fleshtearers, so ive had to be a little bit creative with load out, construction and painting.

The Vanilla Ironclad, which it will be in my fists, has one Powerfist and a Seismic Hammer, or if I want to use it as a Venerable then a heavy weapon. where as the Furioso or Death Company Dread have 2 Power Fists or Talons. How do we do this, Im sure you know the answer, MAGNETS!!! (I love em)

Now all the different dreads have the option to swap out the storm bolter for a heavy flamer, and i intend for this guy to spend a lot of time close to the enemy. Also all the dreads hve one Power Fist, so the weapon load out for the left arm was set. 

Right arm is where all the mods have been made. The Ironclad, and Fleshtearers all come with a melta gun, but the venerable wouldnt. Som the right arm needed to be magnetised and the fist also needed to be set to receive either a fist or Seismic hammer.



Some of the bits ive used, cadian flamer, meltagun, a random bit of kit and the already removed fist from the dread.




The heavy flamer, carefully butchered up and glued underneath. note the tube has been cut off and re positioned.


The magnets for the right hand fist, 2mm wide, 1mm depth, hand drilled with a 2mm drill bit.


And the same magnets used to secure the right arm to allow for a venerable option at a future time.


Oh my, whats this plague marine doing here on the dreddys base....


The big guy himself, lots of finishing touches to do but well on his way, hopefully ill have a finshed photo for you soon.
Note the lack of chapter specific icons etc, i need to make sure he doesnt look too bare so plenty of general imperial icons will be getting added soon.

Sunday, 12 June 2011

STOP PRESS!!

Poor old Sternguard, whenever they make their way onto my painting table they always get bumped off for something cooler!!

I love the chaplain dread model and picked this guy up cheap on Ebay with my birthday money, THANKS NAN!!


Such a cool model, I want to make him a centre piece for both my Imperial Fists and my Flesh Tearers so Im gonna have to be a bit clever with the paint job and some little conversions. I have a cunning plan that is more cunning than a cunning skaven that should result in me being able to use him as an Ironclad, Death Company or Furioso. And potentially a venerable too but I never use them anyway cos the points is waaaaay too much!

But first, back to the Sternguard, I will finish them, I will!!